Wednesday, 8 May 2013

Zoxel v0.3.0

Noteworthy changes:
  • Adds "reset camera" button to toolbar to reset camera view back to default.
  • Model dimensions auto expand along the required axis if a new voxel is added which falls outside the current bounding box.  This behaviour is enabled by default.
  • Adds a subtle grid texture between the voxels.
  • Panning (by dragging with mouse-wheel held down) works more intuitively when you are dragging on part of the model, and at different zoom levels.
  • Fix: Initial camera position is always set correctly.
  • Fix: Loading models larger than the current model dimensions works correctly.
Tested on Linux Mint (Ubuntu) with the Open Source NVidia drivers and Windows 7 with an Nvidia GTX 570. No clue if it works with other video cards and on other OS's, please feel free to let me know if you test it on a different platform.

Download links at the top right of this page.


  1. Hi there,
    Just download your v.3 windows exe.
    Looks very simple and useful! great work!
    Trying to save to OBJ and I get

    Save failed
    ! Too many values to unpack

    Saving to zox works fine :)

    Is there a way of converting zox to obj or other format?
    Or recommend other software which can convert it?

    Also as a feature, you could add a select tool and move?
    I guess the move would be hard because of axis.

    Anyway, good little tool :)

    1. OBJ exporter is now fixed in v0.3.1. Thanks for the report.

      Selection tools are planned too.