Wednesday, 8 May 2013

Zoxel v0.3.0

Noteworthy changes:
  • Adds "reset camera" button to toolbar to reset camera view back to default.
  • Model dimensions auto expand along the required axis if a new voxel is added which falls outside the current bounding box.  This behaviour is enabled by default.
  • Adds a subtle grid texture between the voxels.
  • Panning (by dragging with mouse-wheel held down) works more intuitively when you are dragging on part of the model, and at different zoom levels.
  • Fix: Initial camera position is always set correctly.
  • Fix: Loading models larger than the current model dimensions works correctly.
Tested on Linux Mint (Ubuntu) with the Open Source NVidia drivers and Windows 7 with an Nvidia GTX 570. No clue if it works with other video cards and on other OS's, please feel free to let me know if you test it on a different platform.

Download links at the top right of this page.


2 comments:

  1. Hi there,
    Just download your v.3 windows exe.
    Looks very simple and useful! great work!
    Trying to save to OBJ and I get

    Save failed
    ! Too many values to unpack

    Saving to zox works fine :)

    Is there a way of converting zox to obj or other format?
    Or recommend other software which can convert it?

    Also as a feature, you could add a select tool and move?
    I guess the move would be hard because of axis.

    Anyway, good little tool :)
    Cheers
    Mike

    ReplyDelete
    Replies
    1. OBJ exporter is now fixed in v0.3.1. Thanks for the report.

      Selection tools are planned too.

      Delete