- Adds "reset camera" button to toolbar to reset camera view back to default.
- Model dimensions auto expand along the required axis if a new voxel is added which falls outside the current bounding box. This behaviour is enabled by default.
- Adds a subtle grid texture between the voxels.
- Panning (by dragging with mouse-wheel held down) works more intuitively when you are dragging on part of the model, and at different zoom levels.
- Fix: Initial camera position is always set correctly.
- Fix: Loading models larger than the current model dimensions works correctly.
Tested on Linux Mint (Ubuntu) with the Open Source NVidia drivers and Windows 7 with an Nvidia GTX 570. No clue if it works with other video cards and on other OS's, please feel free to let me know if you test it on a different platform.
Hi there,
ReplyDeleteJust download your v.3 windows exe.
Looks very simple and useful! great work!
Trying to save to OBJ and I get
Save failed
! Too many values to unpack
Saving to zox works fine :)
Is there a way of converting zox to obj or other format?
Or recommend other software which can convert it?
Also as a feature, you could add a select tool and move?
I guess the move would be hard because of axis.
Anyway, good little tool :)
Cheers
Mike
OBJ exporter is now fixed in v0.3.1. Thanks for the report.
DeleteSelection tools are planned too.